Quarter Circle Punch - Games & Anime Blog


The truth about playtesting. You may not know this about your humble blogger, but I used to be a videogame play tester.  Being a play tester seemed like a dream job, you get to play video games all day, Right.  Wrong the truth is you play the game for maybe 3 hours of a 10 hour shift.  The rest of the time you are writing reports, and verifying bug fixes.  While this was still a fairly easy job, it was very taxing given the long hours and repetition.  The hardest part of this being ad-hoc testing.  This was when you are simply assigned one level and have to spend the whole day finding bugs.  Sounds simple enough, but keep in mind you don’t know what is supposed to be or not supposed to be in the game.  So something you think is a bug, is actually meant to be part of the final game.  Still I can’t complain to much because I got to work on one of the biggest titles of the decade.  I’ll give you a hint the sequel to the game I worked on made a billion dollars in sales in 2009.  I’m just really glad other people in the industry know how difficult this grunt work really is.


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